Nightmare Artifacts: A short isometric horror experience
Nightmare Artifacts is a short horror experience that explores themes of trauma and redemption, developed for the Scream Jam 2024.
Nightmare Artifacts is a short horror experience that explores themes of trauma and redemption, developed for the Scream Jam 2024.
In summer 2024, I developed Broken Dawn, a 2D side-scroller narrative adventure, with a small team during the Brackeys Game Jam 2024.2. The game explores themes of loss and acceptance, through the intertwined stories of guardians Riven and Alba.
Val & Tine is a hand-drawn platform adventure set in a kingdom of sentient food, where a number of diseases are turning food people into frenzied monsters. In summer 2023, I worked on the game as a narrative designer.
In 2021, I helped the folks at WeThePlayers blog ramp up their content strategy.
The Hounds of Salem is a Call of Cthulhu 7e adventure by Anthony L. Wolf, set between Arkham and Salem and available on DriveThruRPG.
It’s finally live! The Organist is a horror text-based adventure by Anthony L. Wolf, playable on Itch. Programmed in Ink, the InkleStudios engine.
My dystopian short story, “Bad Harvest” was shortlisted for the Orwell Society Fiction Prize 2019. You can read an excerpt here!
What better way to start a New Year than a first publication? My short story has been published in The Elixir Magazine!