Nightmare Artifacts: A short isometric horror experience
Nightmare Artifacts is a short horror experience that explores themes of trauma and redemption, developed for the Scream Jam 2024.
Nightmare Artifacts is a short horror experience that explores themes of trauma and redemption, developed for the Scream Jam 2024.
In summer 2024, I developed Broken Dawn, a 2D side-scroller narrative adventure, with a small team during the Brackeys Game Jam 2024.2. The game explores themes of loss and acceptance, through the intertwined stories of guardians Riven and Alba.
Val & Tine is a hand-drawn platform adventure set in a kingdom of sentient food, where a number of diseases are turning food people into frenzied monsters. In summer 2023, I worked on the game as a narrative designer.
Struggling to manage your ever-growing list of games? Here’s a custom gaming backlog manager to stop feeling overwhelmed!
There were many indie games announced at the Not-E3 2022. Here’s a filtered list of all my personal favourites that you can add to your wishlist right now!
In 2021, I helped the folks at WeThePlayers blog ramp up their content strategy.
It’s finally live! The Organist is a horror text-based adventure by Anthony L. Wolf, playable on Itch. Programmed in Ink, the InkleStudios engine.
I lost my horse in Red Dead Redemption 2. Her name was Brumhilde. I can’t believe I’m missing her so much.
Final Fantasy XV had the potential to be so much. Here I talk about what went wrong, from a pure storytelling perspective.
To celebrate #LoveIndies week, we celebrate Sunless Sea, one of the most inspiring and wonderfully-written video games I’ve ever played.